Betting Rules: Esports

  1. Settlement will be based on the official result as declared by the relevant governing body of the specified competition. Non-runner no bet. Outright and Group Winner markets may be subject to a Rule 4 (Deduction).
  2. An unplayed or postponed match will be treated as a non-runner for settlement purposes unless it is played within 48 hours of the originally scheduled start time.
  3. Bets will be void if the fixture is listed incorrectly.
  4. If a match is played before the scheduled start date/time, then all bets placed after the actual starting time will be void. All bets placed before the actual starting time will stand.
  5. To Win Match/To Win Map - If a match or map is replayed due to a draw, the replayed match or map will be treated as a separate entity. In the event of a match or map starting but not being completed, then all bets will be void unless after the start of the match a player is disqualified, in which case the player/team progressing to the next round or being awarded the victory by the governing body of the specified competition will be deemed the winner for settlement purposes.
  6. If a match or map is replayed due to a disconnection, all bets on the specified market will be void unless the outcome is already determined. The replayed match or map will be treated as a separate entity.
  7. If a player/team is given a walkover on at least one map before the match starts, all bets will be void.
  8. Handicap Betting / Total Map Betting / Correct Score Betting / ‘Race to’ Maps - Bets are void if the statutory number of maps are changed, or differ from those offered for betting purposes. In the event of a fixture starting but not being completed, bets will be void unless the outcome is already determined.
  9. To Win At Least One Map - In the event of a fixture starting but not being completed, bets will be void unless the outcome is already determined.
  10. StarCraft II
    1. Map Betting: in the event of a draw, To Win Map market will be voided Winning Race / Winning Player Nation: In the event of a fixture starting but not being completed, bets will be void unless the outcome is already determined.
  11. CS:GO (Counter Strike)
    1. Settlement is based on regulation time only.
    2. Map Betting: in the event of a draw, To Win Map market will be settled by the overtime result.
    3. Round Handicap Betting - Bets are void if the statutory number of rounds are changed, or differ from those offered for betting purposes. In the event of a fixture starting but not being completed, bets will be void unless the outcome is already determined.
  12. DOTA2/League of Legends
    1. Map Betting: in the event of a draw, To Win Map market will be voided.
    2. First Blood markets: Only kills by the opposition team / player will count.
    3. Kill markets: will be settled based on the official scoreboard.
    4. All time based bets are settled on the in-game clock, and do not include the period before minions/creeps spawn. In the event of a fixture starting but not being completed, bets will be void unless the outcome is already determined.

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